
Activision workers march from their office in Bloomington to demonstrate along Old Shakopee Road during the “Save Our Devs” national day of action.
BLOOMINGTON – Video game workers rallied Aug. 18 for a fair first contract with their Microsoft-owned publishing firm, while also standing in solidarity with workers across the country fighting layoffs and corporate greed in Microsoft’s gaming studios.
Members of Activision Quality Assurance United, an affiliate of the Communications Workers of America (CWA), held “Save Our Devs” rallies at Activision worksites in Minnesota, Texas and California.
Union members called for a nationwide day of action after Microsoft announced in July that it would shutter some gaming studios and lay off over 3,200 workers in its XBOX division, which includes Activision. The first round of layoffs, scheduled this month, will impact 1,600 XBOX workers, including hundreds of union members.
So far, the layoffs have spared Activision Quality Assurance United members, but union steward Andrew Snell said the union wanted to join workers and gamers across the country voicing their anger over the unilateral path Microsoft has laid out for XBOX.
“It’s good for us to have a good relationship with our developers in order to have a quality game that goes out,” Snell said, adding that labor law requires the company to engage workers’ union in bargaining over discretionary layoffs.
Quality assurance workers also want to keep the pressure on Microsoft to settle a first contract with their bargaining unit, which brings together about 450 workers across the three facilities, including roughly 300 members of CWA Local 7250 in Bloomington.
The unit won recognition of their union in March 2024 and opened negotiations with Microsoft five months later. The “Save Our Devs” rally came as those talks were poised to enter a third year.
Snell, a quality assurance specialist with six years of experience at Activision, said progress toward a contract has been steady, with the two sides meeting three days per month.
Outstanding issues include wages and job security. Union members also want to secure workplace accommodations for those who need them, pointing to a lack of transparency and consistency in Activision’s office policies.
“I’ll go to my manager with a question about a particular policy, and they’ll come back with something,” Snell said. “Then I’ll go ask two or three other managers for someone else, and they’ll all have different answers. So it kind of depends on which manager you ask until you go and ask somebody higher up. It would be helpful if people were all on the same page.”
A union contract would accomplish just that, and nearly 50 union members joined the rally in Bloomington to let Microsoft know they are running out of patience with the bargaining process.
“We’re all kind of feeling that pinch,” Snell said. “It’s taken two years. It’s taken a really long time. We’re fighting tooth and nail just to get this contract done, but we’re getting closer.”
Learn more about forming a union in the video game industry at uvw-cwa.org.
– Michael Moore, Union Advocate editor
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